Co-op games
Two or more players on the same side, a controller each: games to play together.
115 co-op games to play in your browser with a controller. Free every day; log in with Discord to play.
- Metal Slug X (Arcade, 1999, SNK): Run, gun and drive tanks through hand-drawn war zones in this remix of Metal Slug 2.
- Final Fight (Arcade, 1989, Capcom): Haggar, Cody and Guy take on the Mad Gear gang to rescue Jessica from the streets of Metro City.
- The Simpsons (Arcade, 1991, Konami): Homer, Marge, Bart and Lisa chase Smithers across Springfield to get Maggie back. Up to four players.
- DoDonPachi (Arcade, 1997, Atlus): Weave through walls of bullets and chain kills for huge scores in this bullet-hell legend.
- Teenage Mutant Ninja Turtles (Arcade, 1989, Konami): All four turtles fight the Foot Clan side by side to rescue April from Shredder.
- Teenage Mutant Ninja Turtles: Turtles in Time (Arcade, 1991, Konami): Shredder throws the turtles through history, from dinosaurs to the far future.
- X-Men (Arcade, 1992, Konami): Six X-Men battle Magneto's forces with mutant powers in Konami's brawler.
- Captain Commando (Arcade, 1991, Capcom): A mummy, a ninja and a baby in a mech join the Captain against a criminal empire.
- The King of Dragons (Arcade, 1991, Capcom): Pick a fighter, wizard, elf, cleric or dwarf and level up on the way to a red dragon.
- Knights of the Round (Arcade, 1991, Capcom): Arthur, Lancelot and Perceval ride out to unite Britain, gaining armor as they level.
- Cadillacs and Dinosaurs (Arcade, 1993, Capcom): Jack Tenrec and friends protect the dinosaurs from poachers with fists and shotguns.
- The Punisher (Arcade, 1993, Capcom): Frank Castle and Nick Fury take down the Kingpin's empire one floor at a time.
- Undercover Cops (Arcade, 1992, Irem): Three cops clean up a ruined future city with fists, steel girders and anything else they can pick up.
- Dungeons & Dragons: Tower of Doom (Arcade, 1993, Capcom): A brawler with spells, items and branching paths in the world of Dungeons & Dragons.
- Dungeons & Dragons: Shadow over Mystara (Arcade, 1996, Capcom): Six classes, deep loot and huge bosses in a co-op adventure fans still play today.
- Armored Warriors (Arcade, 1994, Capcom): Pilot mechs that rip parts off enemies to build new weapons, then combine into one giant robot.
- Battle Circuit (Arcade, 1997, Capcom): Capcom's last brawler: a team of bounty hunters with upgradable moves takes on a mad scientist.
- Double Dragon (Arcade, 1987, Taito): Billy and Jimmy Lee fight through the streets to save Marian from the Black Warriors.
- Double Dragon II: The Revenge (Arcade, 1988, Technos Japan): The Lee brothers return to avenge Marian against a stronger Black Warriors gang.
- Golden Axe (Arcade, 1989, Sega): Ride beasts, cast magic and swing swords to take back the Golden Axe from Death Adder.
- Altered Beast (Arcade, 1988, Sega): Rise from your grave and transform into a werewolf, dragon and more to rescue Athena.
- Vendetta (Arcade, 1991, Konami): Four street toughs take on the Dead End gang with no-holds-barred brawling.
- Warriors of Fate (Arcade, 1992, Capcom): Ride into battle with legendary generals of the Three Kingdoms era.
- Oriental Legend (Arcade, 1997, IGS): The Monkey King and friends fight demons across Journey to the West, with magic and items.
- Knights of Valour (Arcade, 1999, IGS): Three Kingdoms heroes battle armies with combos, horses and special items.
- G.I. Joe (Arcade, 1992, Konami): Duke, Scarlett, Roadblock and Snake Eyes blast their way through Cobra's forces.
- Violent Storm (Arcade, 1993, Konami): Three heroes clean up a post-apocalyptic city in one of Konami's best brawlers.
- Captain America and the Avengers (Arcade, 1991, Data East): Cap, Iron Man, Hawkeye and Vision team up against the Red Skull.
- Alien Storm (Arcade, 1990, Sega): Alien busters fry invaders hiding in towns, stores and even trash cans.
- Sunset Riders (Arcade, 1991, Konami): Four bounty hunters ride into the Wild West to collect on the most wanted outlaws.
- Metal Slug (Arcade, 1996, SNK): The original Metal Slug: hand-drawn chaos, rescued prisoners and the SV-001 tank.
- Metal Slug 2 (Arcade, 1998, SNK): Mummies, aliens and new vehicles join the fight as Eri and Fio enlist.
- Metal Slug 3 (Arcade, 2000, SNK): The series at its biggest: branching paths, zombies, giant crabs and a trip to space.
- Metal Slug 4 (Arcade, 2002, Playmore): A new squad fights a cyber-terrorist group, with a combo meter for big scores.
- Metal Slug 5 (Arcade, 2003, SNK Playmore): Slide, shoot and pilot new Slugs against a mysterious cult in the last Neo Geo Metal Slug.
- Shock Troopers (Arcade, 1997, SNK): Pick a commando or a squad and blast through jungles and bases in top-down action.
- Shock Troopers: 2nd Squad (Arcade, 1998, SNK): More top-down mayhem, with vehicles to hijack and a new squad on the mission.
- Contra (Arcade, 1987, Konami): Bill and Lance take on an alien invasion in the arcade original of the run-and-gun classic.
- Mercs (Arcade, 1990, Capcom): Three mercenaries storm a hostile country to rescue a kidnapped president.
- Ikari Warriors (Arcade, 1986, SNK): Two commandos fight their way north through the jungle, commandeering tanks as they go.
- Gunforce 2 (Arcade, 1994, Irem): Fast run-and-gun action from the makers of R-Type, with weapons to swap and vehicles to ride.
- Midnight Resistance (Arcade, 1989, Data East): Rotate your aim in eight directions and buy new weapons to rescue your kidnapped family.
- Strikers 1945 (Arcade, 1995, Psikyo): WWII fighter planes battle a secret army of transforming war machines.
- Strikers 1945 II (Arcade, 1997, Psikyo): More planes, bigger bosses and charge shots in Psikyo's fast vertical shooter.
- Raiden (Arcade, 1990, Seibu Kaihatsu): The classic vertical shooter: power up the Raiden fighter and wipe out the Cranassian invasion.
- Raiden II (Arcade, 1993, Fabtek): The Cranassians are back, and so is the famous purple plasma laser.
- DonPachi (Arcade, 1995, Atlus): Cave's first shooter: pick a ship, chain kills and dive through dense bullet patterns.
- ESP Ra.De. (Arcade, 1998, Atlus): Psychic teens blast through a future Tokyo with guard barriers and score-chaining.
- Progear (Arcade, 2001, Capcom): A steampunk shooter where enemy bullets turn into gems you can grab.
- Giga Wing (Arcade, 1999, Capcom): Reflect enemy bullets back at them and rack up scores in the billions.
- Mars Matrix (Arcade, 2000, Capcom): Absorb enemy fire and blast it back out in this dense, high-scoring shooter.
- Battle Garegga (Arcade, 1996, Eighting): A cult-classic shooter with medals to collect and hidden ships to unlock.
- Gunbird (Arcade, 1994, Psikyo): A witch, a jetpack hero and friends race to collect the pieces of a magic mirror.
- Gunbird 2 (Arcade, 1998, Psikyo): Psikyo's colorful cast returns with melee attacks and a hunt for the Potion of Life.
- Aero Fighters 2 (Arcade, 1994, Video System): A team of quirky pilots flies to defend the world from a mysterious invasion.
- Aero Fighters 3 (Arcade, 1995, Video System): More planes, more pilots and branching routes in the third Aero Fighters.
- Blazing Star (Arcade, 1998, SNK): A slick side-scrolling shooter with charge shots and a different ship for every style.
- Pulstar (Arcade, 1995, SNK): A gorgeous side-scrolling shooter in the style of R-Type, with charge beams.
- Parodius Da! (Arcade, 1990, Konami): Gradius goes silly: an octopus, a penguin and friends fly through candy-colored stages.
- Pang (Arcade, 1989, Mitchell): Pop bouncing balloons with a harpoon as they split into smaller and smaller pieces.
- Super Pang (Arcade, 1990, Mitchell): More balloon-popping across world tours and an endless panic mode.
- Snow Bros. (Arcade, 1990, Toaplan): Nick and Tom snow over monsters, then roll them into giant snowballs to clear each floor.
- Mario Bros. (Arcade, 1983, Nintendo): Mario and Luigi flip pests from below in the pipes of New York, together or against each other.
- Bubble Bobble (Arcade, 1986, Taito): Bub and Bob trap enemies in bubbles across 100 single-screen levels.
- Ninja Gaiden (Arcade, 1988, Tecmo): The arcade Ninja Gaiden (Shadow Warriors in Europe): Ryu Hayabusa flips off walls and swings from poles to fight a cult.
- Wonder Boy III: Monster Lair (Arcade, 1988, Sega): Part platformer, part shooter, as Wonder Boy and his partner fight a monster invasion.
- Magic Sword (Arcade, 1990, Capcom): Climb a 50-floor tower, freeing allies to fight beside you on the way to the dark lord.
- Kirby Super Star (Super Nintendo, 1996, Nintendo): Eight Kirby adventures in one, with a helper buddy for a second player.
- Sonic Wings (Super Nintendo, 1993, Video System): The first Aero Fighters (Sonic Wings in Japan): pick a pilot and plane and blast through a fast vertical shooter.
- Secret of Mana (Super Nintendo, 1993, Square): An action RPG with a ring menu and a friend along for the adventure to save the Mana Tree.
- The Lost Vikings (Super Nintendo, 1992, Interplay): Three Vikings with different skills work together to escape an alien zoo.
- The Lost Vikings 2 (Super Nintendo, 1997, Interplay): The three Vikings return with new gadgets and new friends to puzzle their way home through time.
- The Legend of the Mystical Ninja (Super Nintendo, 1992, Konami): Goemon and Ebisumaru brawl and explore their way across old Japan.
- Sonic the Hedgehog 2 (Sega Genesis, 1992, Sega): Sonic teams up with Tails for faster zones, the new spin dash and Super Sonic, plus a split-screen race for two players.
- Sonic 3 & Knuckles (Sega Genesis, 1994, Sega): Sonic 3 and Sonic & Knuckles locked together into one big adventure on Angel Island, played as Sonic, Tails or Knuckles.
- Donkey Kong Country (Super Nintendo, 1994, Nintendo): Donkey and Diddy Kong win back their banana hoard from King K. Rool through jungles, mines and factories in striking pre-rendered graphics.
- Donkey Kong Country 2: Diddy's Kong Quest (Super Nintendo, 1995, Nintendo): Diddy and Dixie Kong sail to Crocodile Isle to rescue Donkey Kong from Kaptain K. Rool, through pirate ships, volcanoes and bramble mazes.
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (Super Nintendo, 1996, Nintendo): Dixie and her baby cousin Kiddy Kong search the Northern Kremisphere for the missing Donkey and Diddy Kong.
- Contra (NES) (NES, 1988, Konami): Bill and Lance run and gun through jungles, bases and an alien hive, two players at once, in the home version made famous by the Konami Code's 30 lives.
- Super C (NES, 1990, Konami): Bill and Lance stop a new alien invasion in the NES follow-up to Contra, with overhead stages between the side-scrolling ones, two players at once.
- River City Ransom (NES, 1989, American Technos): Alex and Ryan brawl through River City's gangs to rescue Ryan's girlfriend, buying food and books at the mall to power up between fights, two players at once.
- Teenage Mutant Ninja Turtles III: The Manhattan Project (NES, 1991, Konami): Shredder lifts Manhattan into the sky, and the turtles fight from the Florida Keys back to New York to bring it down, two at a time.
- Contra III: The Alien Wars (Super Nintendo, 1992, Konami): Bill and Lance fight an alien invasion through a burning city, on motorcycles and hanging from missiles, two players at once.
- Teenage Mutant Ninja Turtles IV: Turtles in Time (Super Nintendo, 1992, Konami): Shredder sends the turtles through time, from prehistory to a pirate ship and the year 2100, in the Super Nintendo version of the arcade brawler with new stages and bosses.
- Streets of Rage 2 (Sega Genesis, 1992, Sega): Axel, Blaze, Max and Skate fight through the city to rescue Adam from Mr. X, two at a time, set to Yuzo Koshiro's club soundtrack.
- Gunstar Heroes (Sega Genesis, 1993, Sega): Gunstar Red and Blue mix four weapons into fourteen kinds of shot and throw enemies around, in Treasure's explosive first game, two players at once.
- Contra: Hard Corps (Sega Genesis, 1994, Konami): Choose one of four soldiers, including a werewolf and a small robot, for a fast, branching Contra with a long parade of bosses and several endings.
- ToeJam & Earl (Sega Genesis, 1991, Sega): Two funky aliens crash on Earth and search its random islands for the ten pieces of their rocket, opening presents and dodging earthlings, together or alone.
- Golden Axe (Genesis) (Sega Genesis, 1989, Sega): Ax Battler, Tyris Flare and Gilius Thunderhead ride beasts and cast magic to defeat Death Adder, in the home version of the arcade game with a duel mode.
- Teenage Mutant Ninja Turtles: The Hyperstone Heist (Sega Genesis, 1992, Konami): Shredder steals the Hyperstone and shrinks Manhattan, and the turtles fight through the city, a ship and the Technodrome to take it back.
- Battletoads (NES, 1991, Tradewest): Rash and Zitz brawl, climb and ride speeder bikes through the Dark Queen's planet in Rare's famously punishing beat-'em-up, two toads at once.
- Bubble Bobble (NES) (NES, 1988, Taito): Bub and Bob trap monsters in bubbles and pop them across 100 single-screen stages, with the secret endings that need both dragons.
- Chip 'n Dale: Rescue Rangers (NES, 1990, Capcom): Chip and Dale pick up crates and apples to throw at Fat Cat's gang, two chipmunks at once, in Capcom's Disney platformer.
- Double Dragon II: The Revenge (NES) (NES, 1990, Acclaim): Billy and Jimmy avenge Marian across nine missions, with the hurricane kick and two players side by side, in the NES version that outdid the arcade.
- Jackal (NES, 1988, Konami): Two jeeps roll into enemy territory, blasting bases with grenades and missiles and ferrying rescued prisoners to the helicopter.
- Life Force (NES, 1988, Konami): Salamander on the NES: two ships fly side by side through an alien's innards, switching between horizontal and vertical stages, with power-ups to collect.
- Teenage Mutant Ninja Turtles II: The Arcade Game (NES, 1990, Ultra Games): Konami's arcade brawler at home, with two new stages, two players at once and Shredder's Foot Clan to beat down across New York.
- Final Fight 3 (Super Nintendo, 1995, Capcom): Haggar, Guy, Lucia and Dean fight the Skull Cross gang through Metro City, two at once, with super moves, dashes and branching routes.
- Kirby's Dream Land 3 (Super Nintendo, 1997, Nintendo): Kirby and Gooey join animal friends Rick, Coo, Kine, Nago, ChuChu and Pitch, each changing his copied powers, through a crayon-drawn Dream Land.
- Pocky & Rocky (Super Nintendo, 1993, Natsume): Shrine maiden Pocky and the raccoon Rocky fight possessed yokai through forests and castles, two at once, with cards and leaves for weapons.
- Pocky & Rocky 2 (Super Nintendo, 1994, Natsume): Pocky teams with a partner she can throw at enemies, with new companions in each stage, to rescue the kidnapped Princess Luna.
- Sunset Riders (SNES) (Super Nintendo, 1993, Konami): Four bounty hunters chase wanted men through the Old West, two at once, with shootouts, saloon brawls and a bonus round on horseback.
- Wild Guns (Super Nintendo, 1995, Natsume): Clint and Annie shoot gallery-style through a steampunk Wild West, dodging, lassoing and firing the Vulcan gun, two at once.
- Zombies Ate My Neighbors (Super Nintendo, 1993, Konami): Zeke and Julie rescue neighbors from zombies, chainsaw maniacs and giant babies with squirt guns and weed whackers across 55 levels, two players at once.
- Arcus Odyssey (Sega Genesis, 1991, Renovation Products): Four heroes, one or two at a time, cross isometric dungeons full of spells and swordplay to stop the sorceress Castomira's return.
- Golden Axe II (Sega Genesis, 1991, Sega): Ax Battler, Tyris Flare and Gilius Thunderhead ride bizarrians against Dark Guld, two at once, with magic bars that can be spent a little at a time.
- Streets of Rage (Sega Genesis, 1991, Sega): Axel, Blaze and Adam clean up a city run by Mr. X, two at once, with a police car's rocket strike as the special, to Yuzo Koshiro's club beats.
- ToeJam & Earl in Panic on Funkotron (Sega Genesis, 1993, Sega): Earthlings have followed the aliens home; ToeJam and Earl trap them in jars across a side-scrolling Funkotron, with funk scans and jam-out bonus rounds.
- World of Illusion Starring Mickey Mouse and Donald Duck (Sega Genesis, 1992, Sega): Mickey and Donald, together or alone, wave magic capes through a magician's worlds of cards, candy and the sea, with routes only two players can take.
- X-Men 2: Clone Wars (Sega Genesis, 1995, Sega): Six X-Men, Magneto included, take on the Phalanx with two players at once, with a cold open that starts you mid-fight before the title screen.
- Zombies Ate My Neighbors (Genesis) (Sega Genesis, 1993, Konami): The same 55 levels of neighbors to rescue and monsters to squirt, two players at once, on the Genesis.
- Joust (Atari 2600, 1983, Atari): Flap an ostrich into the buzzard riders and come down on top, alone or two players, with the lava troll and pterodactyl from Williams' arcade game.
- Mario Bros. (Atari 2600) (Atari 2600, 1983, Atari): Mario and Luigi flip Shellcreepers and Sidesteppers from below and kick them off the sewer floors, together or against each other.
- Goemon's Great Adventure (Nintendo 64, 1999, Konami): Goemon, Ebisumaru, Sasuke and Yae run side-scrolling stages across Japan, two at once, with Impact's giant-robot fights between.
- Jet Force Gemini (Nintendo 64, 1999, Rare): Juno, Vela and the dog Lupus blast Mizar's insect army across planets, rescuing Tribals, in Rare's third-person shooter with a co-op mode.