Nintendo 64 games
The Nintendo 64 in 3D: racing, adventures and party games for four controllers.
75 Nintendo 64 games to play in your browser with a controller. Free every day; log in with Discord to play.
- Mario Kart 64 (Nintendo 64, 1996, Nintendo): Mario and friends race in 3D across sixteen tracks, firing shells and dropping bananas, with split-screen races and battles for four players.
- Super Smash Bros. (Nintendo 64, 1999, Nintendo): Nintendo's stars brawl to knock each other off the stage instead of draining a health bar, in the four-player original of the series.
- GoldenEye 007 (Nintendo 64, 1997, Nintendo): As James Bond, sneak and shoot through missions from the film, then fight it out with friends in its famous split-screen multiplayer.
- Donkey Kong 64 (Nintendo 64, 1999, Nintendo): Donkey Kong and four Kong friends explore huge 3D worlds collecting bananas and blueprints to stop King K. Rool's Blast-o-Matic.
- 1080° Snowboarding (Nintendo 64, 1998, Nintendo): Carve down snowy mountains, land big tricks and race rivals on a snowboard that handles like the real thing.
- Star Wars: Rogue Squadron (Nintendo 64, 1998, LucasArts): Fly X-wings, A-wings and snowspeeders with Luke Skywalker's Rogue Squadron through sixteen missions set between the films.
- Mortal Kombat Trilogy (Nintendo 64, 1996, Midway): Fighters from the first three Mortal Kombat games in one roster, with fatalities, brutalities and hidden characters to unlock.
- Monopoly (Nintendo 64, 1999, Hasbro Interactive): The property-trading board game on the N64: roll the dice, buy streets, build hotels and bankrupt your friends.
- Super Mario 64 (Nintendo 64, 1996, Nintendo): Mario leaps into fifteen painting worlds inside Peach's castle to collect Power Stars, in the game that showed what 3D platforming could be.
- The Legend of Zelda: Ocarina of Time (Nintendo 64, 1998, Nintendo): Young Link draws the Master Sword and travels between childhood and adulthood to stop Ganondorf, in the first 3D Zelda.
- The Legend of Zelda: Majora's Mask (Nintendo 64, 2000, Nintendo): Link has three days to stop the moon from crashing into Termina, living them over and over with masks that change his form.
- Banjo-Kazooie (Nintendo 64, 1998, Nintendo): Banjo the bear and Kazooie the bird climb Gruntilda's lair to rescue Banjo's sister, collecting jigsaw pieces and musical notes across nine worlds.
- Banjo-Tooie (Nintendo 64, 2000, Nintendo): Gruntilda is back as a skeleton, and Banjo and Kazooie chase her across huge, connected worlds to stop her draining the life from the Isle o' Hags.
- Star Fox 64 (Nintendo 64, 1997, Nintendo): Fox McCloud's team flies Arwings, a Landmaster tank and a submarine along branching routes to Andross, with four-player dogfights.
- Paper Mario (Nintendo 64, 2000, Nintendo): Mario and his partners, flat as paper in a pop-up storybook world, rescue the seven Star Spirits in a turn-based RPG with timed attacks.
- Mario Party 2 (Nintendo 64, 1999, Nintendo): Mario and friends dress up for themed boards from a pirate ship to outer space, racing for stars through dozens of minigames for up to four players.
- Diddy Kong Racing (Nintendo 64, 1997, Rare): Diddy Kong and friends race karts, hovercraft and planes across Timber's Island in an adventure mode against the space wizard Wizpig.
- F-Zero X (Nintendo 64, 1998, Nintendo): Thirty hover cars race at once around twisting, looping tracks at a smooth 60 frames a second, with a Death Race and four-player split screen.
- Perfect Dark (Nintendo 64, 2000, Rare): Agent Joanna Dark uncovers an alien conspiracy in GoldenEye's spiritual follow-up, with a huge multiplayer mode and computer-controlled Simulants.
- Conker's Bad Fur Day (Nintendo 64, 2001, Rare): A hungover red squirrel stumbles through a crude, foul-mouthed adventure full of film parodies, with a multiplayer mode for four.
- Pokémon Snap (Nintendo 64, 1999, Nintendo): Todd rides a rail cart through Pokémon Island taking photos for Professor Oak, luring wild Pokémon with apples and Pester Balls for the best shot.
- Pokémon Stadium 2 (Nintendo 64, 2000, Nintendo): Battle with all 251 Pokémon from Gold and Silver in 3D arenas, take on the Gym Leader Castle and play twelve minigames with up to four friends.
- Blast Corps (Nintendo 64, 1997, Nintendo): A runaway truck carrying nuclear missiles can't stop, so demolish every building in its path with bulldozers, mechs and wrecking machines.
- Mischief Makers (Nintendo 64, 1997, Nintendo): Robot maid Marina grabs, shakes and throws everything in sight to rescue her kidnapped professor on Planet Clancer, in Treasure's playful action game.
- Ogre Battle 64: Person of Lordly Caliber (Nintendo 64, 1999, Atlus): Young officer Magnus Gallant leads squads of soldiers, monsters and mages in real-time strategy battles across a kingdom at war.
- WWF No Mercy (Nintendo 64, 2000, THQ): The WWF's 2000 roster in AKI's wrestling engine, with a branching story mode, ladder matches and a create-a-wrestler deep enough to build anyone.
- 007: The World Is Not Enough (Nintendo 64, 2000, Electronic Arts): Bond's gadgets, stealth missions and a four-player deathmatch, in Eurocom's shooter built on GoldenEye's lessons.
- BattleTanx: Global Assault (Nintendo 64, 1999, 3DO Company): Tanks fight through ruined cities in a war over the last women on Earth, with a four-player split-screen battle of capture the flag and king of the hill.
- Beetle Adventure Racing! (Nintendo 64, 1999, Electronic Arts): Race Volkswagen Beetles over huge tracks full of shortcuts and secrets, with a Beetle Battle mode for four players.
- Body Harvest (Nintendo 64, 1998, Midway): Adam Drake jumps between vehicles across five eras of Earth to stop alien harvesters, in DMA's open-world forerunner of Grand Theft Auto III.
- Bomberman 64 (Nintendo 64, 1997, Nintendo): Bomberman goes 3D: kick and pump bombs across adventure stages, then four players bomb each other in battle arenas.
- Castlevania: Legacy of Darkness (Nintendo 64, 1999, Konami): Cornell the werewolf hunts his sister's kidnapper through Dracula's castle, with the first N64 Castlevania's quests remade and added as extras.
- Cruis'n USA (Nintendo 64, 1996, Nintendo): Race coast to coast through fourteen checkpoints, from the Golden Gate to Washington, in the arcade racer brought home.
- Doom 64 (Nintendo 64, 1997, Midway): A new Doom with redrawn monsters, darker levels and the Unmaker, built for the N64 by Midway rather than ported.
- Duke Nukem 64 (Nintendo 64, 1997, GT Interactive): Duke Nukem 3D on the N64 with new weapons and a four-player deathmatch, and a few of the jokes cleaned up.
- Excitebike 64 (Nintendo 64, 2000, Nintendo): Motocross with physics that reward timed jumps and stunts, a track editor and the original Excitebike hidden inside.
- Goemon's Great Adventure (Nintendo 64, 1999, Konami): Goemon, Ebisumaru, Sasuke and Yae run side-scrolling stages across Japan, two at once, with Impact's giant-robot fights between.
- Harvest Moon 64 (Nintendo 64, 1999, Natsume): Take over your grandfather's farm in a 3D town, grow crops and livestock, befriend the villagers and marry one of five girls across three years.
- Jet Force Gemini (Nintendo 64, 1999, Rare): Juno, Vela and the dog Lupus blast Mizar's insect army across planets, rescuing Tribals, in Rare's third-person shooter with a co-op mode.
- Killer Instinct Gold (Nintendo 64, 1996, Nintendo): Killer Instinct 2 on the N64: Jago, Orchid, Fulgore and the rest with combo breakers, Ultra combos and a training mode.
- Kirby 64: The Crystal Shards (Nintendo 64, 2000, Nintendo): Kirby mixes two copy abilities into one, like fire and ice or spark and cutter, to gather the crystal shards across six planets.
- Mario Golf (Nintendo 64, 1999, Nintendo): Mario, Peach, Bowser and friends tee off on six courses with a three-click swing, in Camelot's first Mario sports game.
- Mario Party (Nintendo 64, 1999, Nintendo): The first Mario Party: roll dice around eight boards, buy stars and play 50 minigames, including the stick-spinning ones that wore out thumbs.
- Mario Party 3 (Nintendo 64, 2001, Nintendo): Daisy and Waluigi join for twelve boards, duel maps and 70 minigames, in the N64's last Mario Party.
- Mario Tennis (Nintendo 64, 2000, Nintendo): Fast, readable tennis with topspin, slice and lobs, sixteen characters and doubles for four players, in Camelot's first Mario Tennis.
- Mega Man 64 (Nintendo 64, 2000, Capcom): Mega Man Legends on the N64: Mega Man Volnutt digs for treasure on Kattelox Island and fights the Bonne pirates in a 3D action RPG.
- Mystical Ninja Starring Goemon (Nintendo 64, 1998, Konami): Goemon and friends chase the Peach Mountain Shoguns across a 3D Japan of towns, castles and giant-robot Impact battles, in a Zelda-style adventure.
- Pilotwings 64 (Nintendo 64, 1996, Nintendo): Earn licenses in the hang glider, rocket belt and gyrocopter over Holiday Island and a miniature USA, in the N64 launch game.
- Pokémon Puzzle League (Nintendo 64, 2000, Nintendo): Tetris Attack with the Pokémon cartoon's trainers: slide panels, chain combos and fight through eight gym leaders, with a 3D cylinder mode.
- Pokémon Stadium (Nintendo 64, 2000, Nintendo): Battle the first 151 Pokémon in 3D with rental teams through the Gym Leader Castle, the Stadium cups and the minigames.
- Quake II (Nintendo 64, 1999, Activision): Quake II rebuilt for the N64 with new levels, colored lighting and a four-player deathmatch.
- Quest 64 (Nintendo 64, 1998, THQ): Brian the apprentice mage walks a 3D Celtis learning elemental spells to find his father and the stolen Eletale Book, in the N64's first RPG.
- Rayman 2: The Great Escape (Nintendo 64, 1999, Ubi Soft): Rayman frees the Glade of Dreams from Admiral Razorbeard's robot pirates, collecting lums and masks across the game that made him 3D.
- Resident Evil 2 (Nintendo 64, 1999, Capcom): Both discs of Leon and Claire's Raccoon City nightmare on one cartridge, with the full-motion video kept, in Angel Studios' landmark port.
- Rocket: Robot on Wheels (Nintendo 64, 1999, Ubi Soft): Rocket, a one-wheeled robot, uses a tractor beam and a real physics engine to solve a theme park's puzzles, in Sucker Punch's first game.
- Rush 2: Extreme Racing USA (Nintendo 64, 1998, Midway): Stunt-filled street racing through New York, Las Vegas, Seattle and more, with a crash-happy physics model and a stunt track for showing off.
- San Francisco Rush: Extreme Racing (Nintendo 64, 1997, Midway): Leap San Francisco's hills in shortcut-filled street races, with the arcade's glorious crashes and hidden keys to find.
- San Francisco Rush 2049 (Nintendo 64, 2000, Midway): Cars with wings glide over a future San Francisco, with stunt and battle modes for four players, in the N64's last Rush.
- Shadow Man (Nintendo 64, 1999, Acclaim): Michael LeRoi crosses between Liveside and Deadside to stop the Five, in a dark, voodoo-steeped Metroid-style adventure.
- Snowboard Kids (Nintendo 64, 1998, Atlus): Big-headed kids race down mountains collecting coins to buy items that slam the pack, with shots and tricks, for four players.
- SpaceStation Silicon Valley (Nintendo 64, 1998, Take-Two Interactive): A microchip hops between robot animals, from sheep to foxes to hyenas, using each one's skills to solve a lost space station's puzzles, from the makers of GTA.
- Star Wars: Shadows of the Empire (Nintendo 64, 1996, Nintendo): Dash Rendar flies the Battle of Hoth, chases bounty hunters and storms Xizor's palace in the game of the story set between Empire and Jedi.
- Star Wars Episode I: Racer (Nintendo 64, 1999, LucasArts): Podracing at impossible speeds across Tatooine and beyond, with Anakin, Sebulba and twenty more pilots, and an Expansion Pak high-resolution mode.
- StarCraft 64 (Nintendo 64, 2000, Nintendo): Both StarCraft and Brood War campaigns on a controller, with a split-screen two-player mode made for this version.
- Tetrisphere (Nintendo 64, 1997, Nintendo): Slide blocks around a sphere to expose its core, with combos, special powers and a trance soundtrack, in a Tetris in name only.
- Tony Hawk's Pro Skater 2 (Nintendo 64, 2001, Activision): Manuals, custom skaters and the park editor, with eight levels of goals and two-player games, in the N64 version of THPS2.
- Turok: Dinosaur Hunter (Nintendo 64, 1997, Acclaim): Turok hunts raptors and soldiers through fog-shrouded jungles with a bow, a shotgun and the Chronoscepter, in the N64's first big shooter.
- Turok 2: Seeds of Evil (Nintendo 64, 1998, Acclaim): The Cerebral Bore, huge levels and a four-player deathmatch, with an Expansion Pak high-resolution mode, in the Turok sequel.
- Vigilante 8 (Nintendo 64, 1999, Activision): Car combat in a 1975 Southwest: trucks, buses and hot rods with mounted guns and special weapons, for four players in split screen.
- WCW/nWo Revenge (Nintendo 64, 1998, THQ): AKI's wrestling engine with WCW's roster, grappling with the stick, four-player matches and the first great N64 wrestler.
- WWF WrestleMania 2000 (Nintendo 64, 1999, THQ): AKI's grappling system with the WWF roster, a Road to WrestleMania career and the create-a-wrestler that No Mercy built on.
- Wayne Gretzky's 3D Hockey (Nintendo 64, 1996, Midway): Arcade hockey with hot players, fights and huge hits, playable as a simulation or as NBA Jam-style madness for four.
- WinBack: Covert Operations (Nintendo 64, 1999, Koei): Jean-Luc Cougar takes cover behind walls and pops out to shoot, inventing the cover shooter, in a mission to retake a laser satellite's control center.
- Worms Armageddon (Nintendo 64, 2000, Infogrames): Teams of worms lob bazookas, holy hand grenades and banana bombs across destructible landscapes, turn by turn, for up to four players.
- Yoshi's Story (Nintendo 64, 1998, Nintendo): Baby Yoshis eat fruit through a storybook world to recover the Super Happy Tree from Baby Bowser, in a pop-up-book platformer.