Nintendo games
Nintendo’s own games across its consoles and handhelds.
217 Nintendo games to play in your browser with a controller. Free every day; log in with Discord to play.
- Super Mario World (Super Nintendo, 1990, Nintendo): Mario and Luigi explore Dinosaur Land with Yoshi, hunting secret exits across a huge world map.
- Punch-Out!! (Arcade, 1984, Nintendo): Read your opponent's tells and knock out a line-up of colorful boxers.
- Super Punch-Out!! (Arcade, 1985, Nintendo): The arcade sequel: duck, dodge and counter tougher boxers on the way to the title.
- Donkey Kong (Arcade, 1981, Nintendo): Jumpman climbs the girders and leaps over barrels to rescue Pauline from Donkey Kong.
- Donkey Kong Junior (Arcade, 1982, Nintendo): The roles flip: Junior climbs vines and dodges snapjaws to free his dad from Mario.
- Mario Bros. (Arcade, 1983, Nintendo): Mario and Luigi flip pests from below in the pipes of New York, together or against each other.
- Super Mario Kart (Super Nintendo, 1992, Nintendo): The kart racer that started it all: grand prix cups, item battles and the famous Rainbow Road.
- Super Mario All-Stars (Super Nintendo, 1993, Nintendo): Four classic Super Mario Bros. adventures, remade with 16-bit graphics.
- Super Mario World 2: Yoshi's Island (Super Nintendo, 1995, Nintendo): Yoshi carries Baby Mario through a hand-drawn world, throwing eggs to save his brother.
- Super Mario RPG: Legend of the Seven Stars (Super Nintendo, 1996, Nintendo): Mario teams up with Bowser and new friends to collect the seven stars and stop Smithy.
- Kirby Super Star (Super Nintendo, 1996, Nintendo): Eight Kirby adventures in one, with a helper buddy for a second player.
- Super Metroid (Super Nintendo, 1994, Nintendo): Samus explores the planet Zebes, gathering power-ups to reach the Mother Brain.
- Super Mario Bros. (NES, 1985, Nintendo): Mario runs and jumps across the Mushroom Kingdom, stomping Goombas through eight worlds to rescue Princess Toadstool from Bowser.
- Super Mario Bros. 2 (NES, 1988, Nintendo): Pick Mario, Luigi, Toad or the Princess, pluck vegetables from the ground and throw them at Shy Guys to free the dream land of Subcon from Wart.
- Super Mario Bros. 3 (NES, 1988, Nintendo): Mario takes flight with the Super Leaf across eight themed worlds, on maps full of secrets, bonus games and Koopalings to topple.
- The Legend of Zelda (NES, 1986, Nintendo): Link explores the open land of Hyrule with sword and shield, braving nine dungeons to gather the Triforce of Wisdom and face Ganon.
- Kirby's Adventure (NES, 1993, Nintendo): Kirby inhales enemies to copy their powers for the first time, on a colorful quest to put the Star Rod back together in Dream Land.
- Tetris (Nintendo) (NES, 1989, Nintendo): Nintendo's version of the falling-block classic: turn and drop the pieces, clear lines and see how long you last as the speed climbs.
- Tetris 2 (NES, 1993, Nintendo): A colorful twist on Tetris: line up three of a color to clear the flashing blocks, alone or head to head with a friend.
- Mario Kart 64 (Nintendo 64, 1996, Nintendo): Mario and friends race in 3D across sixteen tracks, firing shells and dropping bananas, with split-screen races and battles for four players.
- Super Smash Bros. (Nintendo 64, 1999, Nintendo): Nintendo's stars brawl to knock each other off the stage instead of draining a health bar, in the four-player original of the series.
- GoldenEye 007 (Nintendo 64, 1997, Nintendo): As James Bond, sneak and shoot through missions from the film, then fight it out with friends in its famous split-screen multiplayer.
- Donkey Kong 64 (Nintendo 64, 1999, Nintendo): Donkey Kong and four Kong friends explore huge 3D worlds collecting bananas and blueprints to stop King K. Rool's Blast-o-Matic.
- 1080° Snowboarding (Nintendo 64, 1998, Nintendo): Carve down snowy mountains, land big tricks and race rivals on a snowboard that handles like the real thing.
- Donkey Kong Country (Super Nintendo, 1994, Nintendo): Donkey and Diddy Kong win back their banana hoard from King K. Rool through jungles, mines and factories in striking pre-rendered graphics.
- Donkey Kong Country 2: Diddy's Kong Quest (Super Nintendo, 1995, Nintendo): Diddy and Dixie Kong sail to Crocodile Isle to rescue Donkey Kong from Kaptain K. Rool, through pirate ships, volcanoes and bramble mazes.
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (Super Nintendo, 1996, Nintendo): Dixie and her baby cousin Kiddy Kong search the Northern Kremisphere for the missing Donkey and Diddy Kong.
- Metroid (NES, 1986, Nintendo): Bounty hunter Samus Aran explores the caverns of planet Zebes, finding upgrades that open new paths, to wipe out the Metroids and the Mother Brain.
- Mike Tyson's Punch-Out!! (NES, 1987, Nintendo): Little Mac dodges, ducks and counters his way up the boxing circuits past Glass Joe, King Hippo and Bald Bull for a title shot at Mike Tyson.
- Final Fantasy (NES, 1987, Nintendo): Four Light Warriors, each carrying a darkened orb, set out to bring back the world's light, in the RPG that started Square's series.
- The Legend of Zelda: A Link to the Past (Super Nintendo, 1991, Nintendo): Link crosses between the Light World and the Dark World to rescue the Seven Sages' descendants and stop the wizard Agahnim from freeing Ganon.
- EarthBound (Super Nintendo, 1994, Nintendo): Ness, a boy from a small town in Eagleland, sets out with three friends to stop the alien Giygas, in a funny and strange RPG about modern-day life.
- Star Fox (Super Nintendo, 1993, Nintendo): Fox McCloud and his team fly Arwings through polygon space battles to stop Andross, in 3D made possible by the Super FX chip in the cartridge.
- F-Zero (Super Nintendo, 1990, Nintendo): Hover cars race at blistering speed around Mute City, Big Blue and Port Town, in the Super Nintendo launch game that showed off its Mode 7 3D.
- Super Punch-Out!! (SNES) (Super Nintendo, 1994, Nintendo): Little Mac takes on sixteen oversized boxers across four circuits, reading each one's tells to dodge, block and counter.
- Super Mario 64 (Nintendo 64, 1996, Nintendo): Mario leaps into fifteen painting worlds inside Peach's castle to collect Power Stars, in the game that showed what 3D platforming could be.
- The Legend of Zelda: Ocarina of Time (Nintendo 64, 1998, Nintendo): Young Link draws the Master Sword and travels between childhood and adulthood to stop Ganondorf, in the first 3D Zelda.
- The Legend of Zelda: Majora's Mask (Nintendo 64, 2000, Nintendo): Link has three days to stop the moon from crashing into Termina, living them over and over with masks that change his form.
- Banjo-Kazooie (Nintendo 64, 1998, Nintendo): Banjo the bear and Kazooie the bird climb Gruntilda's lair to rescue Banjo's sister, collecting jigsaw pieces and musical notes across nine worlds.
- Banjo-Tooie (Nintendo 64, 2000, Nintendo): Gruntilda is back as a skeleton, and Banjo and Kazooie chase her across huge, connected worlds to stop her draining the life from the Isle o' Hags.
- Star Fox 64 (Nintendo 64, 1997, Nintendo): Fox McCloud's team flies Arwings, a Landmaster tank and a submarine along branching routes to Andross, with four-player dogfights.
- Paper Mario (Nintendo 64, 2000, Nintendo): Mario and his partners, flat as paper in a pop-up storybook world, rescue the seven Star Spirits in a turn-based RPG with timed attacks.
- Mario Party 2 (Nintendo 64, 1999, Nintendo): Mario and friends dress up for themed boards from a pirate ship to outer space, racing for stars through dozens of minigames for up to four players.
- F-Zero X (Nintendo 64, 1998, Nintendo): Thirty hover cars race at once around twisting, looping tracks at a smooth 60 frames a second, with a Death Race and four-player split screen.
- Pokémon Snap (Nintendo 64, 1999, Nintendo): Todd rides a rail cart through Pokémon Island taking photos for Professor Oak, luring wild Pokémon with apples and Pester Balls for the best shot.
- Pokémon Stadium 2 (Nintendo 64, 2000, Nintendo): Battle with all 251 Pokémon from Gold and Silver in 3D arenas, take on the Gym Leader Castle and play twelve minigames with up to four friends.
- Blast Corps (Nintendo 64, 1997, Nintendo): A runaway truck carrying nuclear missiles can't stop, so demolish every building in its path with bulldozers, mechs and wrecking machines.
- Mischief Makers (Nintendo 64, 1997, Nintendo): Robot maid Marina grabs, shakes and throws everything in sight to rescue her kidnapped professor on Planet Clancer, in Treasure's playful action game.
- Dr. Mario (NES, 1990, Nintendo): Drop two-colored capsules into a bottle to line up four of a color and wipe out the viruses, alone or head to head, to the Fever and Chill tunes.
- Dragon Warrior (NES, 1989, Nintendo): The game that started the Dragon Quest line: a lone hero walks out of Tantegel Castle to face the Dragonlord, leveling up slime by slime.
- Excitebike (NES, 1985, Nintendo): Motocross on a side-scrolling track: manage the engine's heat, land jumps square and dodge the pack, then build your own course in the editor.
- Faxanadu (NES, 1989, Nintendo): A wanderer returns to find the World Tree dying, climbs its towns and dungeons, and buys the swords and spells to reach the Evil One.
- Ice Hockey (NES, 1988, Nintendo): Pick skinny, medium or stout skaters for a four-on-four lineup, then bump, pass and shoot in Nintendo's quick hockey game, best against a friend.
- Kid Icarus (NES, 1987, Nintendo): Pit climbs out of the Underworld with his bow, buying from shops and growing his strength, to take the three sacred treasures to Medusa.
- Kung Fu (NES, 1985, Nintendo): Thomas punches and kicks up five floors of the Devil's Temple to rescue Sylvia, in Nintendo's take on Irem's Kung-Fu Master.
- Mega Man 6 (NES, 1994, Nintendo): Mr. X's robot tournament goes wrong; Mega Man fuses with Rush into Jet and Power armors to clear eight stages in the last NES Mega Man.
- Nintendo World Cup (NES, 1990, Nintendo): Six-a-side soccer with no fouls: tackle, slide and unleash super shots across grass, ice and dirt fields in Technos' Kunio-kun soccer game.
- R.C. Pro-Am (NES, 1988, Nintendo): Radio-controlled cars race isometric tracks, picking up missiles, bombs and speed-ups, in Rare's early NES racer.
- StarTropics (NES, 1990, Nintendo): Mike Jones island-hops the South Seas with a yo-yo, finding his missing uncle in dungeons of jumping puzzles, in a Zelda-style quest made for America.
- Zelda II: The Adventure of Link (NES, 1988, Nintendo): Link crosses Hyrule on an overworld map and fights side-on through palaces, leveling up sword, magic and life, to set the six crystals and wake Zelda.
- Zoda's Revenge: StarTropics II (NES, 1994, Nintendo): Mike Jones travels through time, from the Ice Age to the Old West, chasing Zoda's clones and the Tetrads in the StarTropics sequel.
- Illusion of Gaia (Super Nintendo, 1994, Nintendo): Will travels the ancient wonders of the world, from Inca ruins to the Great Wall, changing into the knight Freedan and the spirit Shadow to beat the dungeons.
- Killer Instinct (Super Nintendo, 1995, Nintendo): Rare's combo-heavy fighter comes home with Jago, Orchid, Fulgore and Sabrewulf, the Ultra combos and the announcer, drawn from the arcade's 3D models.
- Kirby's Dream Land 3 (Super Nintendo, 1997, Nintendo): Kirby and Gooey join animal friends Rick, Coo, Kine, Nago, ChuChu and Pitch, each changing his copied powers, through a crayon-drawn Dream Land.
- Pilotwings (Super Nintendo, 1991, Nintendo): Earn your wings with lessons in light planes, skydiving, hang gliding and rocket belts over Mode 7 islands, then fly a helicopter rescue mission.
- SimCity (Super Nintendo, 1991, Nintendo): Zone, tax and build your way from a village to a megalopolis, with Dr. Wright's advice, gifts like a Mario statue and a Bowser attack among the disasters.
- Tetris & Dr. Mario (Super Nintendo, 1994, Nintendo): Both puzzle classics on one cartridge, redrawn for the SNES, with a Mixed Match mode that plays them back to back against a friend.
- Tetris Attack (Super Nintendo, 1996, Nintendo): Panel de Pon with Yoshi's friends: slide blocks sideways to match three, chain combos to dump garbage on your opponent, in the best two-player puzzle game on the system.
- Balloon Kid (Game Boy, 1990, Nintendo): Alice floats and drops with her balloons through eight scrolling stages to find her brother Jim, in the Balloon Fight follow-up made for the Game Boy.
- Donkey Kong (Game Boy) (Game Boy, 1994, Nintendo): The four arcade screens are only the start: Mario chases Donkey Kong through 97 more stages of keys, ladders and handstands, in the game that became Mario vs. Donkey Kong.
- Donkey Kong Land (Game Boy, 1995, Nintendo): Donkey and Diddy Kong's Country-style run on the Game Boy, with new islands and the pre-rendered look squeezed into four shades of grey.
- Donkey Kong Land 2 (Game Boy, 1996, Nintendo): Diddy and Dixie follow Diddy's Kong Quest onto the Game Boy, with Kaptain K. Rool's Crocodile Isle remade for the small screen.
- Donkey Kong Land III (Game Boy, 1997, Nintendo): Dixie and Kiddy Kong race Baron K. Roolenstein through the Northern Kremisphere to find the Lost World, in Rare's last Land game.
- Dr. Mario (Game Boy) (Game Boy, 1990, Nintendo): Stack capsules in the bottle to clear viruses in the Game Boy Dr. Mario, with the Fever and Chill tunes along for the ride.
- James Bond 007 (Game Boy, 1998, Nintendo): Bond punches, shoots and talks his way through a Zelda-style adventure from China to the Pyrenees, with a casino of blackjack and baccarat to play.
- Kid Icarus: Of Myths and Monsters (Game Boy, 1991, Nintendo): Pit trains for Orcos's invasion through Angel Land's towers and fortresses, with the bow, shops and the Eggplant Wizard along for the ride.
- Kirby's Block Ball (Game Boy, 1996, Nintendo): Kirby is the ball in a Breakout with copy abilities, bosses at the end of each stage and paddles on every side of the screen.
- Kirby's Dream Land (Game Boy, 1992, Nintendo): Kirby's first game: inhale enemies, float over the gaps and take Dream Land's food back from King Dedede, in a short, sweet platformer.
- Kirby's Dream Land 2 (Game Boy, 1995, Nintendo): Kirby gains copy abilities and animal friends Rick, Kine and Coo, who change each power, to collect the Rainbow Drops and stop Dark Matter.
- Kirby's Pinball Land (Game Boy, 1993, Nintendo): Kirby bounces through three pinball tables of Dream Land's enemies, each with bonus games and a boss on the top floor.
- The Legend of Zelda: Link's Awakening (Game Boy, 1993, Nintendo): Shipwrecked on Koholint Island, Link must wake the Wind Fish by gathering the eight Instruments of the Sirens, in a Zelda with a secret at its heart.
- Mario's Picross (Game Boy, 1995, Nintendo): Chisel out hidden pictures from the numbers along the rows and columns, in the nonogram puzzle that Mario took worldwide.
- Metroid II: Return of Samus (Game Boy, 1991, Nintendo): Samus hunts the last 39 Metroids through SR388's caverns, gaining the Spider Ball and Space Jump, and leaves with the hatchling that starts Super Metroid.
- Mole Mania (Game Boy, 1997, Nintendo): Muddy Mole burrows under walls and pushes iron balls through puzzle rooms to rescue his family from farmer Jinbe, in a Miyamoto-produced gem.
- Pokémon Blue (Game Boy, 1998, Nintendo): Catch, train and battle the 151 original Pokémon across Kanto to beat eight gyms and the Elite Four, with Blue's own set of monsters to find.
- Pokémon Red (Game Boy, 1998, Nintendo): The game that started it all: leave Pallet Town with a starter, build a team of six and become champion, with Red's own wild Pokémon to catch.
- Pokémon Yellow: Special Pikachu Edition (Game Boy, 1999, Nintendo): Pikachu follows you out of the ball through a Kanto that mirrors the animated series, with Jessie and James in the way and all three starters to collect.
- QIX (Game Boy) (Game Boy, 1990, Nintendo): Claim the field by drawing boxes while the Qix thrashes around it, with Mario cameos between rounds, in Nintendo's handheld version of Taito's arcade game.
- Super Mario Land (Game Boy, 1989, Nintendo): Mario's first handheld trip: Sarasaland's four kingdoms, a submarine, a plane and Princess Daisy, in a tiny game that launched the Game Boy.
- Super Mario Land 2: 6 Golden Coins (Game Boy, 1992, Nintendo): Wario has taken Mario's castle; six zones, from a giant tree to the moon, hold the coins that open its door, with a bunny-ear cap for gliding.
- Tetris (Game Boy) (Game Boy, 1989, Nintendo): The Tetris that came with the Game Boy: Type A for score, Type B for lines, and the Korobeiniki tune the world now knows as Tetris music.
- Wario Land: Super Mario Land 3 (Game Boy, 1994, Nintendo): Wario's first starring role: charge, ground-pound and hoard coins across Kitchen Island to steal Captain Syrup's treasure and buy a castle.
- Wario Land II (Game Boy, 1998, Nintendo): Wario can't die: being squashed, burned or stung becomes the way through puzzles, across branching chapters that chase Captain Syrup again.
- Yoshi (Game Boy, 1992, Nintendo): Stack falling Goombas, Boos and Bloopers in four columns and sandwich them between eggshell halves to hatch Yoshis, in Game Freak's puzzle game.
- Bomberman 64 (Nintendo 64, 1997, Nintendo): Bomberman goes 3D: kick and pump bombs across adventure stages, then four players bomb each other in battle arenas.
- Cruis'n USA (Nintendo 64, 1996, Nintendo): Race coast to coast through fourteen checkpoints, from the Golden Gate to Washington, in the arcade racer brought home.
- Excitebike 64 (Nintendo 64, 2000, Nintendo): Motocross with physics that reward timed jumps and stunts, a track editor and the original Excitebike hidden inside.
- Killer Instinct Gold (Nintendo 64, 1996, Nintendo): Killer Instinct 2 on the N64: Jago, Orchid, Fulgore and the rest with combo breakers, Ultra combos and a training mode.
- Kirby 64: The Crystal Shards (Nintendo 64, 2000, Nintendo): Kirby mixes two copy abilities into one, like fire and ice or spark and cutter, to gather the crystal shards across six planets.
- Mario Golf (Nintendo 64, 1999, Nintendo): Mario, Peach, Bowser and friends tee off on six courses with a three-click swing, in Camelot's first Mario sports game.
- Mario Party (Nintendo 64, 1999, Nintendo): The first Mario Party: roll dice around eight boards, buy stars and play 50 minigames, including the stick-spinning ones that wore out thumbs.
- Mario Party 3 (Nintendo 64, 2001, Nintendo): Daisy and Waluigi join for twelve boards, duel maps and 70 minigames, in the N64's last Mario Party.
- Mario Tennis (Nintendo 64, 2000, Nintendo): Fast, readable tennis with topspin, slice and lobs, sixteen characters and doubles for four players, in Camelot's first Mario Tennis.
- Pilotwings 64 (Nintendo 64, 1996, Nintendo): Earn licenses in the hang glider, rocket belt and gyrocopter over Holiday Island and a miniature USA, in the N64 launch game.
- Pokémon Puzzle League (Nintendo 64, 2000, Nintendo): Tetris Attack with the Pokémon cartoon's trainers: slide panels, chain combos and fight through eight gym leaders, with a 3D cylinder mode.
- Pokémon Stadium (Nintendo 64, 2000, Nintendo): Battle the first 151 Pokémon in 3D with rental teams through the Gym Leader Castle, the Stadium cups and the minigames.
- Star Wars: Shadows of the Empire (Nintendo 64, 1996, Nintendo): Dash Rendar flies the Battle of Hoth, chases bounty hunters and storms Xizor's palace in the game of the story set between Empire and Jedi.
- StarCraft 64 (Nintendo 64, 2000, Nintendo): Both StarCraft and Brood War campaigns on a controller, with a split-screen two-player mode made for this version.
- Tetrisphere (Nintendo 64, 1997, Nintendo): Slide blocks around a sphere to expose its core, with combos, special powers and a trance soundtrack, in a Tetris in name only.
- Yoshi's Story (Nintendo 64, 1998, Nintendo): Baby Yoshis eat fruit through a storybook world to recover the Super Happy Tree from Baby Bowser, in a pop-up-book platformer.
- Bionic Commando: Elite Forces (Game Boy Color, 2000, Nintendo): A new commando swings through enemy bases on a grappling arm in this take on Capcom's classic, where there's no jump button and the bionic arm is everything.
- Bugs Bunny: Crazy Castle 3 (Game Boy Color, 1999, Nintendo): Bugs Bunny hunts keys through the rooms of a haunted castle while dodging Yosemite Sam, Sylvester and friends, in the puzzle-platform series' third outing.
- Crystalis (Game Boy Color) (Game Boy Color, 2000, Nintendo): SNK's post-apocalyptic action RPG remade for the Game Boy Color: an awakened hero gathers four elemental swords to stop Emperor Draygon's floating tower.
- Donkey Kong Country (Game Boy Color) (Game Boy Color, 2000, Nintendo): Donkey and Diddy Kong chase King K. Rool's Kremlings across Kong Island to win back their banana hoard, in Rare's pocket remake with a new stage and mini-games.
- Game & Watch Gallery 2 (Game Boy Color, 1998, Nintendo): Nintendo's LCD handhelds Parachute, Helmet, Chef, Vermin and Donkey Kong, each in its original form and in a colorful Modern version starring Mario and friends.
- Game & Watch Gallery 3 (Game Boy Color, 1999, Nintendo): Egg, Green House, Turtle Bridge, Mario Bros. and Donkey Kong Jr. in their LCD originals and Modern remakes, with more Game & Watch classics to unlock.
- Hamtaro: Ham-Hams Unite! (Game Boy Color, 2002, Nintendo): Hamtaro searches town for his missing Ham-Ham friends, learning Ham-Chat words and using them to solve the problems of the hamsters he meets.
- The Legend of Zelda: Link's Awakening DX (Game Boy Color, 1998, Nintendo): Link washes up on Koholint Island and must wake the Wind Fish to leave it, in the color edition of the Game Boy classic with a new Color Dungeon.
- The Legend of Zelda: Oracle of Ages (Game Boy Color, 2001, Nintendo): Link travels between Labrynna's past and present with the Harp of Ages to rescue Nayru, the Oracle of Ages, from the sorceress Veran.
- The Legend of Zelda: Oracle of Seasons (Game Boy Color, 2001, Nintendo): Link turns Holodrum's seasons with the Rod of Seasons to rescue Din, the Oracle of Seasons, from Onox, the General of Darkness.
- Mario Golf (Game Boy Color) (Game Boy Color, 1999, Nintendo): A golf RPG: rookies play four country clubs, level up their swing and earn the right to face Mario on the course.
- Mario Tennis (Game Boy Color) (Game Boy Color, 2001, Nintendo): Rookies enroll at the Royal Tennis Academy, train their stats in RPG style and climb the rankings to challenge Mario at the Island Open.
- Mickey's Racing Adventure (Game Boy Color, 1999, Nintendo): Mickey and his friends race go-karts on Disney-themed tracks and explore a small world between races to unlock new cars and secrets.
- Mickey's Speedway USA (Game Boy Color, 2001, Nintendo): Mickey and friends race across the United States, from Los Angeles to New York, to rescue Pluto from the Weasels.
- Pocket Bomberman (Game Boy Color, 1998, Nintendo): Bomberman blasts through five side-scrolling worlds, jumping between platforms and bombing enemies in a platform take on the series.
- Pokémon Crystal (Game Boy Color, 2001, Nintendo): The fullest Johto adventure: earn badges across Johto and Kanto with the first playable girl trainer, animated Pokémon, the Battle Tower and the legendary Suicune.
- Pokémon Gold (Game Boy Color, 2000, Nintendo): A new trainer sets out across Johto to earn eight badges and stop Team Rocket's return, with 100 new Pokémon, a day and night clock and a trip back to Kanto.
- Pokémon Silver (Game Boy Color, 2000, Nintendo): The Silver edition of the Johto adventure, with Lugia on the cover and its own Pokémon to catch and trade.
- Pokémon Pinball (Game Boy Color, 1999, Nintendo): Catch and evolve Pokémon on two pinball tables, Red and Blue, by hitting targets with the Poké Ball, and fill the Pokédex with all 151.
- Pokémon Puzzle Challenge (Game Boy Color, 2000, Nintendo): Swap blocks to line up three of a color and chain combos in the Panel de Pon style, battling Johto's Gym Leaders with Pokémon from Gold and Silver.
- Pokémon Trading Card Game (Game Boy Color, 2000, Nintendo): Learn the Pokémon card game from Dr. Mason, build decks from over 200 cards and beat the eight Club Masters and Grand Masters for the Legendary Cards.
- Quest for Camelot (Game Boy Color, 1998, Nintendo): Kayley sets out to recover Excalibur from the treacherous Ruber, exploring forests and dungeons in an overhead adventure based on the animated film.
- R-Type DX (Game Boy Color, 1999, Nintendo): R-Type and R-Type II on one cartridge, in their Game Boy versions and in color, plus a DX mode that runs both as one long mission against the Bydo.
- Shadowgate Classic (Game Boy Color, 1999, Nintendo): A point-and-click quest through the castle of the Warlock Lord, where every room hides traps and the torch must never burn out.
- Star Wars Episode I: Racer (Game Boy Color) (Game Boy Color, 1999, Nintendo): Anakin and rival podracers speed over desert and ice courses across the galaxy in an overhead racer, on a cartridge that rumbles.
- Super Mario Bros. Deluxe (Game Boy Color, 1999, Nintendo): The original Super Mario Bros. in color, with Luigi, a challenge mode, a race mode, a toy box and the Lost Levels unlocked as a bonus.
- Tetris DX (Game Boy Color, 1998, Nintendo): Tetris in color, with Marathon, Ultra, 40 Lines and a vs. computer mode, and high scores saved for several players.
- Wario Land 3 (Game Boy Color, 2000, Nintendo): Wario is trapped in a music box world and must find its five music boxes, letting enemies flatten, freeze or set him on fire to reach new places.
- Warlocked (Game Boy Color, 2000, Nintendo): A real-time strategy war between humans and beasts: gather resources, build armies and recruit wizards in a pocket-sized Warcraft.
- Advance Wars: Days of Ruin (Nintendo DS, 2008, Nintendo): After meteor strikes ruin the world, Will and the 12th Battalion command tanks, bombers and infantry in turn-based battles across the wasteland.
- Advance Wars: Dual Strike (Nintendo DS, 2005, Nintendo): Orange Star and its allies take on the Black Hole army, with battles fought on two fronts at once across both screens and commanding officers in tag teams.
- Animal Crossing: Wild World (Nintendo DS, 2005, Nintendo): Move into a village of animal neighbors and live there day by day in real time: fish, catch bugs, pay off your house and decorate it.
- Big Brain Academy (Nintendo DS, 2006, Nintendo): Dr. Lobe grades your brain on quick tests of thinking, memory, analysis, math and identification, and weighs it in grams.
- Chibi-Robo! Park Patrol (Nintendo DS, 2007, Nintendo): The tiny robot Chibi-Robo brings a dying park back to life, growing flowers by dancing, fixing toys and fending off smoke monsters.
- Children of Mana (Nintendo DS, 2006, Nintendo): Four young heroes dive into dungeons around the Mana Tree to stop a returning Mana Storm, in a dungeon-crawling action RPG.
- Clubhouse Games (Nintendo DS, 2006, Nintendo): Dozens of board, card and table games in one, from chess and checkers to poker, darts and bowling.
- Custom Robo Arena (Nintendo DS, 2007, Nintendo): A new student at a Custom Robo academy builds a robot from parts and battles rivals in 3D arenas.
- DK: Jungle Climber (Nintendo DS, 2007, Nintendo): Donkey Kong climbs across islands by grabbing pegs with his left and right hands, one shoulder button each, to stop an alien's scheme.
- Dragon Quest IX: Sentinels of the Starry Skies (Nintendo DS, 2010, Nintendo): A fallen guardian angel builds a party of their own and gathers fruit from the World Tree across a huge world, with hundreds of items to craft.
- Dragon Quest Monsters: Joker 2 (Nintendo DS, 2011, Nintendo): Stranded on an island after a plane crash, a young scout recruits wild monsters, breeds them into giants and enters the Monster Scout Challenge.
- Dragon Quest VI: Realms of Revelation (Nintendo DS, 2011, Nintendo): A hero travels between the waking world and the world of dreams to find out who he really is, mastering vocations from warrior to sage.
- Electroplankton (Nintendo DS, 2006, Nintendo): Ten kinds of plankton turn taps, swirls and your voice into music, in Toshio Iwai's playful sound toy.
- Elite Beat Agents (Nintendo DS, 2006, Nintendo): A secret squad of dancing agents cheers people through crises, as you tap and slide to the beat of rock and pop hits on the touch screen.
- Fire Emblem: Shadow Dragon (Nintendo DS, 2009, Nintendo): Prince Marth fights to win back his homeland in turn-based battles where fallen allies are gone for good, in a remake of the first Fire Emblem.
- Fossil Fighters (Nintendo DS, 2009, Nintendo): Dig up fossils on Vivosaur Island, clean them with the stylus and revive them as Vivosaurs for three-on-three battles.
- Fossil Fighters: Champions (Nintendo DS, 2011, Nintendo): A new fighter digs up, cleans and revives more than 140 Vivosaurs to enter the Caliosteo Cup and uncover the scheme behind it.
- Freshly-Picked Tingle's Rosy Rupeeland (Nintendo DS, 2007, Nintendo): Tingle buys, sells and bribes his way through a world where everything costs Rupees, filling Uncle Rupee's pool to reach the paradise of Rupeeland.
- Glory of Heracles (Nintendo DS, 2010, Nintendo): An amnesiac immortal and his companions search ancient Greece for the truth about their deathless lives, in a turn-based RPG.
- Golden Sun: Dark Dawn (Nintendo DS, 2010, Nintendo): Thirty years after the first games, the heroes' children wield Psynergy and Djinn across a changed Weyard.
- Hotel Dusk: Room 215 (Nintendo DS, 2007, Nintendo): Ex-detective Kyle Hyde checks into a run-down Nevada hotel in 1979 and unravels its guests' secrets, with the DS held sideways like a book.
- Inazuma Eleven (Nintendo DS, 2011, Nintendo): Mark Evans rebuilds his school's football club from nothing, recruiting players and beating rival teams with special shots in a football RPG.
- Inazuma Eleven 2: Blizzard (Nintendo DS, 2012, Nintendo): Raimon tours Japan recruiting new players to stop the alien Alius Academy, in the Blizzard edition of the football RPG.
- Inazuma Eleven 2: Firestorm (Nintendo DS, 2012, Nintendo): The Firestorm edition of Raimon's fight against Alius Academy, with its own recruits and rival teams.
- Jam with the Band (Nintendo DS, 2010, Nintendo): Play along to dozens of songs on instruments from piano to drums, picking the notes on the buttons and touch screen.
- Kirby: Canvas Curse (Nintendo DS, 2005, Nintendo): A witch turns Kirby into a ball, and you guide him by drawing rainbow paths with the stylus through Drawcia's painted world.
- Kirby: Squeak Squad (Nintendo DS, 2006, Nintendo): Kirby chases the mouse thieves of the Squeak Squad after his stolen strawberry shortcake, storing copy abilities in his belly.
- Kirby Mass Attack (Nintendo DS, 2011, Nintendo): Split into ten little Kirbys by Necrodeus, you lead the whole swarm with the stylus, flicking them onto enemies to pile on.
- Kirby Super Star Ultra (Nintendo DS, 2008, Nintendo): The Super Nintendo's Kirby Super Star remade, with new modes, CG movies and touch-screen mini-games.
- Last Window: The Secret of Cape West (Nintendo DS, 2010, Nintendo): A year after Hotel Dusk, Kyle Hyde is about to lose his Los Angeles apartment and digs into the building's past, in Cing's last game.
- The Legend of Zelda: Phantom Hourglass (Nintendo DS, 2007, Nintendo): Link sails the World of the Ocean King to save Tetra, played entirely with the stylus, from sword strokes to notes drawn on the map.
- The Legend of Zelda: Spirit Tracks (Nintendo DS, 2009, Nintendo): Engineer Link drives a train across Hyrule's tracks with Princess Zelda's spirit at his side, possessing Phantom armor to help him.
- The Legendary Starfy (Nintendo DS, 2009, Nintendo): Starfy, a star-shaped prince, swims and spins through undersea worlds to help a rabbit-like stranger who fell from the sky.
- Magical Starsign (Nintendo DS, 2006, Nintendo): Students of a magic academy fly across the solar system to find their missing teacher, with spells that wax and wane with the planets.
- Mario Hoops 3-on-3 (Nintendo DS, 2006, Nintendo): Mario, Final Fantasy guests and friends play three-on-three street basketball, dribbling, passing and shooting with taps and swipes of the stylus.
- Mario Kart DS (Nintendo DS, 2005, Nintendo): Mario and friends race through new courses and favorites from earlier games, with items, a mission mode and balloon battles.
- Mario Party DS (Nintendo DS, 2007, Nintendo): Shrunk by Bowser, Mario and friends race across five boards full of traps, with dozens of touch-screen mini-games along the way.
- Mario vs. Donkey Kong: Mini-Land Mayhem! (Nintendo DS, 2010, Nintendo): Donkey Kong carries off Pauline, and you steer marching Mini Mario toys to the exit by drawing girders, belts and springs into place.
- Mario vs. Donkey Kong 2: March of the Minis (Nintendo DS, 2006, Nintendo): Guide wind-up Mini Mario toys through puzzle rooms with the stylus to reach Donkey Kong, who has run off with Pauline.
- Meteos (Nintendo DS, 2005, Nintendo): Line up three or more matching blocks to rocket them back into space, saving planets from the falling Meteos.
- Metroid Prime Hunters (Nintendo DS, 2006, Nintendo): Samus races six rival bounty hunters to the secret of the Alimbic Cluster in a first-person shooter aimed with the stylus.
- Metroid Prime Pinball (Nintendo DS, 2005, Nintendo): Samus rolls through Metroid Prime's worlds as a Morph Ball on pinball tables, fighting bosses and collecting artifacts.
- New Super Mario Bros. (Nintendo DS, 2006, Nintendo): Mario's first new side-scrolling adventure in years: chase Bowser Jr. across eight worlds with the Mega Mushroom, Blue Shell and Mini Mushroom.
- Picross 3D (Nintendo DS, 2010, Nintendo): Chip away blocks using number clues to reveal 3D objects hidden inside each puzzle, turning the shape with the stylus.
- Picross DS (Nintendo DS, 2007, Nintendo): Fill grids using number clues to reveal pixel pictures, in the picture-logic puzzle game played with the stylus.
- Planet Puzzle League (Nintendo DS, 2007, Nintendo): Swap panels with the stylus to line them up and chain combos in Panel de Pon, with the DS held sideways.
- Pokémon Black (Nintendo DS, 2011, Nintendo): A new trainer crosses the Unova region with 156 new Pokémon, facing Team Plasma, who want people to free their Pokémon. The Black edition, with Reshiram.
- Pokémon Black 2 (Nintendo DS, 2012, Nintendo): Two years after Black and White, a new trainer explores a changed Unova as a revived Team Plasma plots to freeze it. The Black 2 edition.
- Pokémon Diamond (Nintendo DS, 2007, Nintendo): A young trainer travels the Sinnoh region, earning badges and foiling Team Galactic's plan to remake the world. The Diamond edition, with Dialga.
- Pokémon HeartGold (Nintendo DS, 2010, Nintendo): Pokémon Gold remade, with Johto and Kanto to explore and your lead Pokémon walking behind you everywhere. The HeartGold edition, with Ho-Oh.
- Pokémon Pearl (Nintendo DS, 2007, Nintendo): The Pearl edition of the Sinnoh adventure, with Palkia and its own Pokémon to catch and trade.
- Pokémon Platinum (Nintendo DS, 2009, Nintendo): The fullest Sinnoh adventure: Giratina and the Distortion World join a story reworked from Diamond and Pearl, with the Battle Frontier.
- Pokémon SoulSilver (Nintendo DS, 2010, Nintendo): Pokémon Silver remade, with Johto and Kanto and your lead Pokémon following you. The SoulSilver edition, with Lugia.
- Pokémon White (Nintendo DS, 2011, Nintendo): The White edition of the Unova adventure, with Zekrom and the White Forest.
- Pokémon White 2 (Nintendo DS, 2012, Nintendo): The White 2 edition of the return to Unova, with its own Pokémon to catch and trade.
- Pokémon Conquest (Nintendo DS, 2012, Nintendo): Warlords of the Ransei region team up with Pokémon in turn-based battles to unite its seventeen kingdoms.
- Pokémon Mystery Dungeon: Blue Rescue Team (Nintendo DS, 2006, Nintendo): A human turned into a Pokémon joins a rescue team, exploring dungeons that change on every visit to help Pokémon in trouble.
- Pokémon Mystery Dungeon: Explorers of Sky (Nintendo DS, 2009, Nintendo): A human turned Pokémon joins an exploration guild and travels through time to stop the world from freezing, in the expanded Explorers adventure.
- Pokémon Ranger (Nintendo DS, 2006, Nintendo): A Pokémon Ranger befriends wild Pokémon by circling them with the stylus, borrowing their help to protect the Fiore region.
- Pokémon Ranger: Guardian Signs (Nintendo DS, 2010, Nintendo): A Ranger in the Oblivia region draws Guardian Signs to call on legendary Pokémon against the Pokémon Pinchers.
- Pokémon Ranger: Shadows of Almia (Nintendo DS, 2008, Nintendo): A new Ranger in the Almia region captures Pokémon with the Capture Styler to stop Team Dim Sun.
- Polarium (Nintendo DS, 2005, Nintendo): Draw one unbroken line through tiles to flip them between black and white, clearing every row in a stylus puzzle game.
- Professor Layton and the Curious Village (Nintendo DS, 2008, Nintendo): Professor Layton and his apprentice Luke look into a village's hidden inheritance, solving more than a hundred brain teasers along the way.
- Professor Layton and the Diabolical Box (Nintendo DS, 2009, Nintendo): Layton and Luke follow a box said to kill whoever opens it aboard the Molentary Express, puzzle by puzzle.
- Professor Layton and the Last Specter (Nintendo DS, 2012, Nintendo): Layton meets Luke for the first time as a specter terrorizes the town of Misthallery, in a prequel packed with puzzles.
- Professor Layton and the Unwound Future (Nintendo DS, 2010, Nintendo): A letter from Luke's future self leads Layton to a London ten years ahead, in a mystery with more than 160 puzzles.
- Rhythm Heaven (Nintendo DS, 2009, Nintendo): Tap and flick to the beat across dozens of quirky rhythm games, from fan clubs to samurai, with music by Tsunku.
- Star Fox Command (Nintendo DS, 2006, Nintendo): Fox McCloud leads the Star Fox team against the Anglar invasion, drawing flight paths on a strategy map before each dogfight.
- Style Savvy (Nintendo DS, 2009, Nintendo): Run your own fashion boutique: dress customers, buy stock from the brands and enter fashion contests.
- Super Mario 64 DS (Nintendo DS, 2004, Nintendo): The Nintendo 64 classic remade: Yoshi, Mario, Luigi and Wario each explore Peach's castle and its paintings, with new stars and mini-games.
- Super Princess Peach (Nintendo DS, 2006, Nintendo): Princess Peach rescues Mario and Luigi from Bowser, using her moods (joy, gloom, rage and calm) as powers.
- Tetris DS (Nintendo DS, 2006, Nintendo): Tetris with modes themed on Nintendo classics, from Super Mario Bros. to Metroid, plus Push and Touch modes.
- Trace Memory (Nintendo DS, 2005, Nintendo): Ashley Robbins comes to Blood Edward Island to find her long-lost father, helped by the ghost of a boy who lost his memories.
- True Swing Golf (Nintendo DS, 2006, Nintendo): Swing the club by drawing your stroke on the touch screen, on courses around the world.
- Wario: Master of Disguise (Nintendo DS, 2007, Nintendo): Wario jumps into a TV show and draws disguises on the touch screen, each with its own powers, to steal the treasure of a thief.
- WarioWare: D.I.Y. (Nintendo DS, 2010, Nintendo): Play rapid-fire microgames, then make your own with tools for drawing, music and logic.
- WarioWare: Touched! (Nintendo DS, 2005, Nintendo): Five-second microgames played with taps, swipes, rubs and the microphone, from Wario and his friends.
- Yoshi's Island DS (Nintendo DS, 2006, Nintendo): Yoshi carries Baby Mario, Peach, DK, Wario and Bowser across islands, each baby giving him a new ability, to rescue the stolen children.