NES games
The Nintendo Entertainment System: the eight-bit games that brought the arcade home.
75 NES games to play in your browser with a controller. Free every day; log in with Discord to play.
- Super Mario Bros. (NES, 1985, Nintendo): Mario runs and jumps across the Mushroom Kingdom, stomping Goombas through eight worlds to rescue Princess Toadstool from Bowser.
- Super Mario Bros. 2 (NES, 1988, Nintendo): Pick Mario, Luigi, Toad or the Princess, pluck vegetables from the ground and throw them at Shy Guys to free the dream land of Subcon from Wart.
- Super Mario Bros. 3 (NES, 1988, Nintendo): Mario takes flight with the Super Leaf across eight themed worlds, on maps full of secrets, bonus games and Koopalings to topple.
- The Legend of Zelda (NES, 1986, Nintendo): Link explores the open land of Hyrule with sword and shield, braving nine dungeons to gather the Triforce of Wisdom and face Ganon.
- Kirby's Adventure (NES, 1993, Nintendo): Kirby inhales enemies to copy their powers for the first time, on a colorful quest to put the Star Rod back together in Dream Land.
- Mega Man 2 (NES, 1988, Capcom): Mega Man takes on eight new Robot Masters in any order he likes, earning each boss's weapon before storming Dr. Wily's castle.
- Batman: The Video Game (NES, 1989, Sunsoft): Batman wall-jumps through the streets, factories and sewers of Gotham with batarangs and a spear gun on his way to the Joker.
- Teenage Mutant Ninja Turtles (NES) (NES, 1989, Ultra Games): Swap between all four turtles at any time to rescue April, disarm the bombs under the dam and take down Shredder in this tough action game.
- Tetris (Nintendo) (NES, 1989, Nintendo): Nintendo's version of the falling-block classic: turn and drop the pieces, clear lines and see how long you last as the speed climbs.
- Tetris 2 (NES, 1993, Nintendo): A colorful twist on Tetris: line up three of a color to clear the flashing blocks, alone or head to head with a friend.
- Metroid (NES, 1986, Nintendo): Bounty hunter Samus Aran explores the caverns of planet Zebes, finding upgrades that open new paths, to wipe out the Metroids and the Mother Brain.
- Castlevania (NES, 1986, Konami): Simon Belmont climbs Count Dracula's castle with his whip, holy water and axes, battling bats, mummies and Frankenstein's monster on the way to the count himself.
- Contra (NES) (NES, 1988, Konami): Bill and Lance run and gun through jungles, bases and an alien hive, two players at once, in the home version made famous by the Konami Code's 30 lives.
- Mega Man 3 (NES, 1990, Capcom): Mega Man gains a slide and his robot dog Rush, faces eight new Robot Masters and the mysterious Proto Man, then copies of Mega Man 2's bosses.
- Mike Tyson's Punch-Out!! (NES, 1987, Nintendo): Little Mac dodges, ducks and counters his way up the boxing circuits past Glass Joe, King Hippo and Bald Bull for a title shot at Mike Tyson.
- Ninja Gaiden (NES) (NES, 1988, Tecmo): Ryu Hayabusa leaves Japan to avenge his father, wall-jumping and slashing through brutal stages, with cinema scenes telling the story between acts.
- DuckTales (NES, 1989, Capcom): Scrooge McDuck pogo-jumps on his cane from the Amazon to the Moon, hunting five legendary treasures to become the richest duck in the world.
- Final Fantasy (NES, 1987, Nintendo): Four Light Warriors, each carrying a darkened orb, set out to bring back the world's light, in the RPG that started Square's series.
- Castlevania III: Dracula's Curse (NES, 1989, Konami): Trevor Belmont takes on Dracula two centuries before Simon, choosing branching paths and recruiting allies like the sorceress Sypha and Dracula's own son, Alucard.
- Super C (NES, 1990, Konami): Bill and Lance stop a new alien invasion in the NES follow-up to Contra, with overhead stages between the side-scrolling ones, two players at once.
- Bionic Commando (NES) (NES, 1988, Capcom): Ladd Spencer can't jump, but his bionic arm grapples, swings and climbs through enemy bases on a mission to rescue Super Joe.
- Blaster Master (NES, 1988, Sunsoft): Jason follows his pet frog down a hole into a mutant underworld, driving the tank SOPHIA the 3rd through caverns and exploring dungeons on foot.
- River City Ransom (NES, 1989, American Technos): Alex and Ryan brawl through River City's gangs to rescue Ryan's girlfriend, buying food and books at the mall to power up between fights, two players at once.
- Tecmo Super Bowl (NES, 1991, Tecmo): All 28 NFL teams with their real players, a full season with stats and the Pro Bowl, in the football game that made Bo Jackson unstoppable.
- Teenage Mutant Ninja Turtles III: The Manhattan Project (NES, 1991, Konami): Shredder lifts Manhattan into the sky, and the turtles fight from the Florida Keys back to New York to bring it down, two at a time.
- Dragon Warrior III (NES, 1988, Enix): The child of the hero Ortega gathers a party of fighters, mages and priests, each with a class to master, to finish the quest against the archfiend Baramos.
- Crystalis (NES, 1990, SNK): Waking from a long cryogenic sleep a century after a nuclear war, a young hero learns sword magic and crosses a ruined world to stop the emperor Draygon.
- Adventures of Lolo (NES, 1989, HAL America): Lolo pushes blocks, grabs hearts and turns snakes into eggs across 50 single-screen rooms to rescue Princess Lala from the Great Devil's castle.
- Baseball Stars (NES, 1989, SNK): SNK's baseball lets you build and name a team, trade players and save a whole season to the cartridge, with pennant races and two-player games.
- The Battle of Olympus (NES, 1990, Brøderbund): Orpheus crosses ancient Greece to rescue Helene from Hades, trading with the gods and fighting mythic beasts in a Zelda II-style quest.
- Battletoads (NES, 1991, Tradewest): Rash and Zitz brawl, climb and ride speeder bikes through the Dark Queen's planet in Rare's famously punishing beat-'em-up, two toads at once.
- Blades of Steel (NES, 1988, Konami): Fast five-on-five hockey with one-timers, penalty shots and the fights that break out when players collide, with Konami's voice calling the action.
- Bubble Bobble (NES) (NES, 1988, Taito): Bub and Bob trap monsters in bubbles and pop them across 100 single-screen stages, with the secret endings that need both dragons.
- Castlevania II: Simon's Quest (NES, 1988, Konami): Simon Belmont roams Transylvania by day and night, buying whips and holy water in towns and gathering Dracula's remains to lift the count's curse.
- Chip 'n Dale: Rescue Rangers (NES, 1990, Capcom): Chip and Dale pick up crates and apples to throw at Fat Cat's gang, two chipmunks at once, in Capcom's Disney platformer.
- Darkwing Duck (NES, 1992, Capcom): Darkwing Duck hangs from hooks, fires gas guns and takes on F.O.W.L.'s villains across St. Canard in Capcom's Mega Man-style caper.
- Double Dragon (NES) (NES, 1988, Tradewest): Billy Lee fights the Black Warriors to rescue Marian in the home version that added a leveling system and a two-player versus mode.
- Double Dragon II: The Revenge (NES) (NES, 1990, Acclaim): Billy and Jimmy avenge Marian across nine missions, with the hurricane kick and two players side by side, in the NES version that outdid the arcade.
- Dr. Mario (NES, 1990, Nintendo): Drop two-colored capsules into a bottle to line up four of a color and wipe out the viruses, alone or head to head, to the Fever and Chill tunes.
- Dragon Warrior (NES, 1989, Nintendo): The game that started the Dragon Quest line: a lone hero walks out of Tantegel Castle to face the Dragonlord, leveling up slime by slime.
- Dragon Warrior II (NES, 1990, Enix America): Three descendants of Erdrick sail the world against the high priest Hargon, in the first Dragon Quest with a party and a ship.
- Dragon Warrior IV (NES, 1992, Enix America): Five chapters follow five heroes before the sixth brings them together against Necrosaro, with party members who fight by their own tactics.
- DuckTales 2 (NES, 1993, Capcom): Scrooge McDuck pogo-jumps through five new treasure hunts, with a cane that now pulls and pushes, chasing the pieces of a lost map.
- Excitebike (NES, 1985, Nintendo): Motocross on a side-scrolling track: manage the engine's heat, land jumps square and dodge the pack, then build your own course in the editor.
- Faxanadu (NES, 1989, Nintendo): A wanderer returns to find the World Tree dying, climbs its towns and dungeons, and buys the swords and spells to reach the Evil One.
- Gargoyle's Quest II (NES, 1992, Capcom): Firebrand the gargoyle flies and clings to walls through the Ghoul Realm, with RPG towns between the action stages, to stop the Black Light.
- Ghosts'n Goblins (NES) (NES, 1986, Capcom): Arthur runs the graveyard, the ghost town and Satan's castle in his underwear once his armor is gone, and has to do it twice for the real ending.
- The Guardian Legend (NES, 1989, Brøderbund): Compile's hybrid: the Guardian explores the planetoid Naju on foot, then transforms into a starfighter for vertical shooting stages in its corridors.
- Ice Hockey (NES, 1988, Nintendo): Pick skinny, medium or stout skaters for a four-on-four lineup, then bump, pass and shoot in Nintendo's quick hockey game, best against a friend.
- Jackal (NES, 1988, Konami): Two jeeps roll into enemy territory, blasting bases with grenades and missiles and ferrying rescued prisoners to the helicopter.
- Kid Icarus (NES, 1987, Nintendo): Pit climbs out of the Underworld with his bow, buying from shops and growing his strength, to take the three sacred treasures to Medusa.
- Kung Fu (NES, 1985, Nintendo): Thomas punches and kicks up five floors of the Devil's Temple to rescue Sylvia, in Nintendo's take on Irem's Kung-Fu Master.
- Life Force (NES, 1988, Konami): Salamander on the NES: two ships fly side by side through an alien's innards, switching between horizontal and vertical stages, with power-ups to collect.
- Little Nemo: The Dream Master (NES, 1990, Capcom): Nemo feeds candy to frogs, moles and gorillas to ride them through Slumberland on the way to rescue the king from the Nightmare King.
- M.C. Kids (NES, 1992, Virgin Games): Mick and Mack chase the Hamburglar through McDonaldland in a surprisingly clever platformer that flips gravity and hides cards in every level.
- Maniac Mansion (NES, 1990, Jaleco): Dave and two friends sneak through the Edison mansion to rescue Sandy, solving point-and-click puzzles with the game's famous choice of characters.
- Marble Madness (NES, 1989, Milton Bradley): Steer a marble down six tilted raceways against the clock and a rival marble, dodging acid pools and steelies, in Rare's port of the arcade hit.
- Mega Man (NES, 1987, Capcom): The first one: Mega Man takes on Dr. Wily's six Robot Masters in any order, winning each one's weapon, then storms Wily's fortress.
- Mega Man 4 (NES, 1992, Capcom): Mega Man gets the chargeable Mega Buster and faces Dr. Cossack's eight robots, before the real villain turns out to be who it always is.
- Mega Man 5 (NES, 1992, Capcom): Proto Man seems to have kidnapped Dr. Light; Mega Man and his new bird Beat chase the truth through eight Robot Masters' stages.
- Mega Man 6 (NES, 1994, Nintendo): Mr. X's robot tournament goes wrong; Mega Man fuses with Rush into Jet and Power armors to clear eight stages in the last NES Mega Man.
- Metal Gear (NES, 1988, Ultra Games): Solid Snake infiltrates Outer Heaven, avoiding guards and cameras instead of fighting them, in the game that invented stealth action.
- Metal Storm (NES, 1991, Irem America): The M-308 Gunner mech flips gravity at the press of a button, walking the ceiling to dodge fire, in Irem's late NES showpiece.
- Micro Machines (NES, 1991, Camerica): Tiny cars race across pool tables, breakfast bars and sandboxes, best with two players, in Codemasters' unlicensed NES racer.
- Ninja Gaiden II: The Dark Sword of Chaos (NES, 1990, Tecmo): Ryu Hayabusa gains shadow clones and wall climbing to stop Ashtar and the Dark Sword, through stages of wind, ice and rising floods.
- Nintendo World Cup (NES, 1990, Nintendo): Six-a-side soccer with no fouls: tackle, slide and unleash super shots across grass, ice and dirt fields in Technos' Kunio-kun soccer game.
- R.B.I. Baseball (NES, 1988, Tengen): The first baseball game with real major leaguers, from the 1986 and 1987 pennant races, with simple controls and big, easy-to-read fields.
- R.C. Pro-Am (NES, 1988, Nintendo): Radio-controlled cars race isometric tracks, picking up missiles, bombs and speed-ups, in Rare's early NES racer.
- R.C. Pro-Am II (NES, 1992, Tradewest): The sequel adds racing against friends, cash to spend on engines and tires, and challenge stages like tug-of-war between races.
- StarTropics (NES, 1990, Nintendo): Mike Jones island-hops the South Seas with a yo-yo, finding his missing uncle in dungeons of jumping puzzles, in a Zelda-style quest made for America.
- Super Dodge Ball (NES, 1989, CSG Imagesoft): Team USA throws, catches and dodges around the world in Technos' dodgeball, with super throws that bend and burn and a two-player mode.
- Tecmo Bowl (NES, 1989, Tecmo): Twelve NFL teams, four plays a side and Bo Jackson: the original Tecmo Bowl's quick, cartoon football that started a sports-game dynasty.
- Teenage Mutant Ninja Turtles II: The Arcade Game (NES, 1990, Ultra Games): Konami's arcade brawler at home, with two new stages, two players at once and Shredder's Foot Clan to beat down across New York.
- Zelda II: The Adventure of Link (NES, 1988, Nintendo): Link crosses Hyrule on an overworld map and fights side-on through palaces, leveling up sword, magic and life, to set the six crystals and wake Zelda.
- Zoda's Revenge: StarTropics II (NES, 1994, Nintendo): Mike Jones travels through time, from the Ice Age to the Old West, chasing Zoda's clones and the Tetrads in the StarTropics sequel.